This software is licensed under Zero Clause BSD license, terms of which are available in LICENSE. constants.h - Used by Koalageddon binaries.Integration.rc - Used by Integration DLL.inno_setup.iss - Used by the setup installer.The version information is stored in the following files: This project is following semantic versioning schema. You can verify installations via vcpkg list □ Versioning The solution includes the install_vcpkg_dependencies.bat script, which installs all of the above-mentioned dependencies with a single command. If you wish to build the solution yourself, you would need to install the following libraries: Projects in the solution are configured to use static libraries instead of dynamic. The solution uses a number of third party dependencies, which are available via vcpkg. A total of 4 hooking techniques are used in this project. Once target DLLs have been identified, appropriate functions are hooked using the great PolyHook 2 library. It monitors DRM DLLs using undocumented WinAPI functions and suspends new processes before injection using undocumented functions as well. This project is a dynamic library which performs the main function of Koalageddon - DLC unlocking. The GUI is using Task Dialog available in Windows API. This project is a trivial GUI utility that automatically installs the integration files and copies the original ones. Nothing much going on here except for loading of the unlocker module. This project is a dynamic library that pretends to be version.dll. We also added a Quick selection tool, improved the User Experience by adding precision placements and distance indicators, and updated the snapping options. The injector can be used as a command line utility that accepts 2 arguments: ID of the process which should be injected and DLL to inject. Cities: Skylines Remastered finally offers 25 buildable tiles 16 more than the ones available on Xbox One. This project is a simple DLL injector executable. For example, all projects need to access config file and logging utilites, so they are defined in this module. This project is a static library that houses common functions of all other projects. □ Version 2Ĭheck out the next major version of Koalageddon, currently in development, at this repository. This document is meant for software developers. they persist across save games.Legit DLC Unlocker for Steam, Epic, Origin, EA Desktop & Uplay (R1)įor user-friendly introduction or support, please check out the official forum thread. Note #2: Please note, that unique buildings unlocks are permanent in Cities: Skylines, i.e. All other buildings types will be unlocked by default. After Dark, Snowfall buildings, Natural Disasters and Mass Transit buildings aren't unlocked by default. Note #1: Choose what buildings you need to unlock in the options panel before using the mod the first time. You may also want to check out my Winter Buildings Unlocker mod if you want to see Winter landmarks and service buildings in your Boreal, Temperate, European or Tropical city (or vice versa). Want to see all Landmarks and Wonders in your city here and now? Use this mod! It unlocks all Landmarks, Unique Buildings and Wonders in addition to what built-in Unlock All mod does. It also unlocks all Progression Milestones. Monuments ), Unique Buildings Levels I-VI, European biome Landmarks, (if you have Deluxe Edition) Deluxe Edition Landmarks + DLC specific unique buildings and monuments. This mod unlocks all from beginning, including all Wonders (a.k.a.
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