Im sure this has been done for previous Tropico titles, and I suspect that many of the details will be very similar. Remember you can always increase efficiency by increasing the building's budget and using upgrades. ADMIN MOD T6 - Efficiency and Productivity Details After failing catastrophically at a few scenarios I decided to break things down into numbers. Hope you can include some king of reforestation, I mean, if no buildings nature should cover the area over time, its sad when shacks destroy the trees. They don't have an efficiency increase though like the plantations do. Thanks for this mod pack, Im trying it in my spanish Tropico 6 game (no translation sadly) and works well I really appreciate you changed the default workmode for plantations and ranchs. Ranches work the same way, where there's Humane Exploit which also slowly degrades the land until it sucks, but then there's pasture prohibition, which takes down Efficiency, but allows the land to stay good forever. So if you place your farms right, they can all get back to 100% efficiency and work properly, without turning the ground bad. A good thing with Multi-Culture is that if you put a bunch of farms together in a single spot, and they're all on Multi-Culture, they increase other farms efficiencies by 10% each. Multi-Culture on the other hand, never lowers ground quality, at the expense of having -40% efficiency, making the farm much worse on the short hand, but it lasts indefinitely. This works in pre-made maps and random sandbox maps (with the. The game shows an amount of one billion, but it doesnt deplete. Mono-Culture is a way of growing plants, don't know much about it but long story short, it allows you to work at 100% efficiency, BUT, and this is a big butt, the ground will slowly turn bad overtime, to the point where it's useless to even plant crops there. A simple mod which modify every ore veins (coal, iron, nickel, aluminum, uranium and gold) as well as Oil Deposits to contains one billion units of resources, which apparently makes them infinite. So, starting with plantations - They have a work mode called Mono-Culture. Okay so, there are multiple workmodes for various buildings, but the big ones to focus on right away are on Ranches and Plantations, the ones you're having issues with.
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